Take-Two Interactive CEO Strauss Zelnick addresses concerns about Grand Theft Auto 6 potentially influencing real-world ...
Take-Two Interactive chairman and CEO Strauss Zelnick joins 'Squawk Box' to discuss the company's quarterly earnings results, ...
Take-Two CEO Strauss Zelnick recently shared some interesting thoughts on the matter: In an interview with GamesIndustry, he ...
Take-Two Interactive CEO Strauss Zelnick has touched on Grand Theft Auto IV releasing on PC, and how the title is expected to ...
Take-Two Interactive CEO Strauss Zelnick weighs in on the great AI debate, sharing his concerns about how the tech could ...
When you buy through links on our articles, Future and its syndication partners may earn a commission. GTA 6 still hasn't ...
GTA VI is poised to be one of this year's biggest games, perhaps its biggest game, and it's the kind of game that would drive sales of consoles. That ...
"The tools may be digital, but the creative genius is human." ...
Take-Two CEO Strauss Zelnick has explained why GTA 6 has taken so long to make, noting some “complex” challenges after reaffirming its slated 2025 release.
Take-Two CEO Strauss Zelnick said he’s “not worried” about GTA 6 inciting violence because “entertainment doesn’t create behavior.” The topic of violence in video games is now several decades old, ...
A major new game launch is known to help drive console sales, and that could happen with GTA 6, Strauss Zelnick says.
Pro move.
We spoke to Take-Two boss Strauss Zelnick about GTA 6's no-show on PC, why the game will spark a resurgence of PS5 and Xbox Series X and S sales, and more.