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We also work with external mocap studios using classic optical marker systems, specifically Vicon in our case. There, we capture movements that our team can't perform – complex falls with rolls ...
Southwest Research Institute has launched a new markerless motion capture system that simplifies how film and gaming studios ...
Hideo Kojima admits the team relied on "trial and error" while experimenting with Metal Gear Solid 2: Sons of Liberty's motion captured animations. While Metal Gear Solid 2 came out in 2001, Hideo ...