This revolves around a recent report by The Game Post. By their estimation, Bungie lost over 700 employees in less than 12 ...
Marvel Rivals game director Thaddeus Sasser has suggested that Sony’s Concord flopped because it “didn’t bring any unique ...
Despite clear signs of the trend taking a turn, several publishers doubled down on ill-advised swings in the live service ...
According to Marvel Rivals director Thaddeus Sasser, Concord's problem was that it "didn't bring any unique value" to players ...
The Elder Scrolls 6 is destined to be a legendary game, but can it escape the same fate as Sony's 400 million dollar failure, ...
Concord was in development for around eight years before Firewalk Studios, an American unit of the Japanese entertainment and ...
Mostly, it’s the character design for the game’s lead, Jordan A. Mun, who is played by Tati Gabrielle. You’ll recognize ...
Marvel Rivals' record-breaking success once again brought to light the mistakes that Firewalk Studios made while developing ...
Concord launched in late August but failed to connect with mainstream audiences, and was pulled offline by Sony after only a few weeks. The format holder later announced that it would remain offline ...