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If a developer like Ubisoft wants to make their game accessible to those with poorer eyesight, they'll need a way to see what ...
Ubisoft recently introduced Chroma, an open-source tool designed to simulate various types of color blindness. According to ...
Ubisoft hopes that developers will be able to use the tool to more easily cater to various colorblind options in games and ...
Developers interested in downloading or using Chroma for themselves are invited to its Github page, where it's now published ...
Ubisoft’s colorblind simulation tool Chroma is now open-source, giving developers a way to test and improve game ...
Ubisoft has released its colorblind simulation tool, Chroma, to the general public after several years in development. It's ...
Chroma is a colorblindness simulator Ubisoft uses in game development, and the company has made it available for public use ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
Ubisoft has released Chroma, a color blindness tool that helps developers simulate three major color blindness types, and it's available for free.
Now Ubisoft aims to assist with that. Chroma is able to simulate three of the main forms of color blindness. It can simulate protanopia and deuteranopia, which make it difficult or impossible to ...